8 entries tagged
groovystipple
and
minecraft
Minecraft is a silly video game that is not yet complete but can be
yours for €9.95 until 20 December. The game world is rendered as a
collection of blocks with 16×16 textures painted on them. You can
replace the textures, giving the world a whole different look. I have
one which I need to call something so I will call it GroovyStipple.
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I have updated my Minecraft texture packs, GroovyStipple and SmoothStipple texture packs. the
main differences—apart from tweaking sone of the shadow colours—is
that I redesigned the bedrock and tilled-soil textures.
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Spurred by a comment on Reddit I thought I would have a go at
adding items to my Minecraft texture packs. So far I have added textures for signs and boats.
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Using a similar process to the sign and boat (as described in the
previous post), I have managed to create a sheep:
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The latest release of Minecraft introduces several new things that
need textures: coloured wool, sandstone, the displenser and some
refinements to the appearances of trees and furnaces. I have had a go at
adding them to my GroovyStipple and SmoothStipple texture packs.
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Mine-cart tracks in Minecraft have two textures: straight track and
a 90° corner. You can run diagonal lines, and carts will happily travel
on them in a straight 45° line, but because it is rendered using corner
pieces, it looks like a wriggly line. This vexes people who do not think
that train tracks don’t look right when they make abrupt turns.
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The latest release Beta 1.5 of Minecraft introduces several new
things that need textures: powered rail, detector rail, and two new
sorts of sapling. I added them first to Texturejam’s patches
pack—used to upgrade other packs to Beta 1.5—and did not get around to
doing GroovyStipple versions until today.
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Minecraft Betas 1.6 introduced tall grass and ferns.
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