1 entry tagged cgi, picky, and zeo

Picky Picky Game: ZEO + CGI

Even in a toy web application like the Picky Picky Game, it is possible (but unlikely) that two people will want to upload a picture at (nearly) the exact same moment. If two processes try to write the same file at the same time, the results could be a mess. It follows that we need to include something to co-ordinate the changes.

Using ZEO to coordinate CGI scripts